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A seamless VR experience is driven by frame rates; frame rates are driven by powerful processing. A powerful CPU improves overall system performance, but dedicated graphics processing is the technology that has enabled VR to advance to its current state. High-frame-rate performance from a graphics card translates into smoother and more realistic VR experiences for the developer and the viewer.
In the end, professional VR development is only enabled by workstation-class computing. Workstations by NextComputing are configured with all the requisite performance needed to run the latest VR applications now and in the future with a laser focus on throughput architecture and rigorous internal testing.
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Our Systems are Optimized For
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Autodesk VRED
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Autodesk Maya
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Maxon Cinema 4D
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Unity
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Epic Games Unreal Engine
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EON Reality